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Castlevania: Aria of Sorrow Game Cheat

Castlevania: Aria of Sorrow game cheat for GameBoy Adv. cheat

New family member

Complete the game using Soma. Now when you start a new game use the following name: Julius.

Do not use Souls

Enter NOSOUL as your name.

Do not use Items

Enter NOUSE as your name.

Alternate ending sequence

To see the true ending, obtain three of the souls described in the books Flame Demon, Succubus, Giant Bat. Then, battle the first Graham equipped with the three souls. After the two battles, the castle will recognize Soma as Dracula and will let you continue to battle Chaos in Chaos Realm. To get there, go to clock tower (with look-alike rooms). Those rooms are like three floors, and if you go to another room, it looks alike. To go the sealed door, go room to room by going right. Once you get to a different room with Rippers and those flying things, go down and find the room sealed with mist. Julius is inside. After the fight, you will be able to battle Chaos in Chaos Realm. Defeat it to end the game. To see the best ending, equip the three souls as described above, then defeat both Bosses after defeating Graham. To see the good ending, equip the three souls as described above, then defeat the first Boss after defeating Graham, but lose to the second Boss. To see the bad ending, do not collect the Flame Demon, Succubus, or Giant Bat souls.

Hard mode

Successfully complete the game with the "Good" ending. When you start a new game, you can choose either the normal or hard difficulty. There are new items in hard mode, such as Kaiser KnuckleDeath's RobeDeath Sickle.

Boss Rush mode

Successfully complete the game to unlock the "Boss Rush" option under the "Special" menu at the title screen. You are timed on how long it takes you to fight through all the Bosses from the game. Items are obtained depending on how long it took to defeat all the Bosses. Each can only be obtained once. A Potion is the reward if you get a time you got once before.

Sound mode

Successfully complete the game with the "Good" ending to unlock the "Sound" option under the "Special" menu at the title screen.

Easy money

After defeating Julius Belmont, you can enter the Chaotic Realm. About two save rooms inside the Chaotic Realm, there will be a place that resembles the area before you first fought the "Manticore". There will be a lamp that will always drop an enemy called Mimic which looks like a blue money bag. Mimic's Soul ability gives you money every time you get damaged. The amount of damage you get is the same amount of money you receive. Keep killing it to get its soul. Once you have Mimic's soul, go outside of Chaotic Realm and warp to "The Arena". Save and rest at the save room and equip the Mimic's soul. Go to the elevator and choose your torture room. The middle one is recommended as it is faster for you to lose life. Be sure to always visit the save room whenever your life is too low. Use this method to get the Soul Eater ring that costs 300,000 (allows you to acquire souls with ease). This is the best way to get fast money.

Easy experience

When you are in the Chaos Realm, equip your Roginus' Spear and the soul Erinys. When you encounter a Shadow Knight, kill him. You will gain roughly 3,300 experience points per kill. If you are near a door when you kill him, enter and exit to encounter the Shadow Knight again to keep getting experience.

Chaos Ring

Have 100% of all the souls, then go to the Chaotic Realm. At the room were you find the first Alastro (the invisible creature with the big sword), go to the room that is on the top left corner. You will find the Chaos Ring, which gives you unlimited MP while equipped.

Toy duck

In the arena of the bath of Lilith and Sucubus, go up above the save point (the only one in the area ), then go right to see a toy duck.

Shoot fireballs

When you have the Fire Demon, Giant Bat, and Succubus souls equipped, you can shoot fireballs as a bat just like Alucard from Castlevania: Symphony Of The Night.

Transform into Dracula

Defeat Graham with the Flame Demon, Giant Bat, and Succubus souls equiped. When you defeat him, you will transform into Dracula. Note: There is a "Dracula's Tunic" in the next room.

Defeating Iron Golem

Use the Killer Mantle Soul. The Iron Golem will go down very easily.

Defeating Graham

You need the weapons Death Scythe and Silver Gun for this trick. In hard mode when you encounter Graham, equip your Death Scythe in the first encounter with the soul Giant Bat. Keep hitting Graham with your scythe, use the Giant Bat soul when necessary to dodge his attacks. When he moves to the center and makes his meteors revolve around the room, equip the Silver Gun and move to the far right. This way, you will not get hurt. Keep shooting him until he goes down. When he goes to his ultimate mode, equip your scythe again and keep low, striking while holding Down. Slide when necessary to avoid the laser at the top. Killing Graham this way will result in minimal damage and a fast kill.

Boss Rush items

Completed too slowly: Simple potion
Less than four minutes: Valmanway Sword
Four to-five minutes: Positron Rifle
Five to six minutes: Excalibur Sword
Completed quickly, but already had the items above: Simple potion

That was a Pc game cheat for Castlevania: Aria of Sorrow

Information about

Castlevania: Aria of Sorrow - Wikipedia, the free encyclopedia if (wgNotice != '') document.writeln(wgNotice);Castlevania: Aria of Sorrow From Wikipedia, the free encyclopedia Castlevania: Aria of Sorrow
Developer(s)
Konami
Publisher(s)
Konami
Designer(s)
Koji Igarashi (executive producer)
Junichi Murakami (director)
Ayami Kojima (character designer)
Composer(s)
Michiru Yamane
Takashi Yoshida
Soshiro Hokkai
Series
Castlevania
Platform(s)
Game Boy Advance
Release date(s)
NA May 6, 2003[1]
JP May 8, 2003[1]
EU May 9, 2003[1]
Genre(s)
Action adventure
Mode(s)
Single player
Rating(s)
ESRB: Teen
CERO: All ages
PEGI: 7+
Media
64-megabit cartridge
Castlevania: Aria of Sorrow (キャッスルヴァニア ~暁月の円舞曲~, Kyassuruvania ~Akatsuki no Menuetto~?, lit. "Castlevania ~Minuet of Dawn~") is an action-adventure game developed and published by Konami for the Game Boy Advance. It is part of Konami's Castlevania video game series, and the third installment of the series on the Game Boy Advance.[2] The game was released in North America on May 6, 2003 and released in Japan on May 8, 2003.[1] Although Aria of Sorrow sold poorly in Japan, selling only 27,000 units nearly one month after its release, it was commercially successful in the United States, with more than 158,000 units sold three months following its release.[3][4]
The storyline of Aria of Sorrow is part of the fictional universe of the Castlevania series, which features the struggle between the vampire hunters of the Belmont clan and the vampire lord Dracula. The game is set in the year 2035, where Dracula has been defeated, and his powers are to be passed on to his reincarnation. The plot follows the adventures of Soma Cruz, a high school student who is granted powers as a result of Dracula's death, and his battle against those who wish to acquire Dracula's powers.
Aria of Sorrow takes many elements from other Castlevania games, including Castlevania: Harmony of Dissonance, which was in production at the same time as Aria of Sorrow. The game incorporates the combination of elements from platform games and console role-playing games that were initially utilized in the best-selling Castlevania: Symphony of the Night.[5] Aria of Sorrow introduces several new features to the series, such as the "Tactical Soul" system and a futuristic storyline, a contrast to the medieval setting of many other Castlevania games.[6][7] Aria of Sorrow received praise from several video game publications, with many considering it one of the best games in the Castlevania series since Symphony of the Night.[5][7]
Konami released a sequel to Aria of Sorrow, titled Castlevania: Dawn of Sorrow, on August 25, 2005 in Japan.[8] It incorporates many elements from its predecessor, including the "Tactical Soul" system featured in Aria of Sorrow.[9] Aria of Sorrow was also re-released as part of Konami's "Konami the Best" line on November 3, 2005 in Japan, and in a dual pack with Harmony of Dissonance, titled the Castlevania Double Pack, in North America on January 11, 2006.[1][10]
Contents
1 Gameplay 1.1 Tactical Soul
1.2 Additional modes
2 Plot 2.1 Setting
2.2 Characters
2.3 Story
3 Development
4 Reception
5 Sequel and re-release
6 See also
7 References
8 External links //
Gameplay
An image of gameplay, with the primary character, Soma Cruz, using a soul to attack a pair of enemies.
Aria of Sorrow features a 2D side-scrolling style of gameplay where the player controls the onscreen character from a third-person perspective to interact with people, objects, and enemies. Like previous games in the series and most role-playing games, characters level up each time they earn a set number of experience points from defeating enemies; each "level" gained increases the character's statistics, thus improving their performance in battle.[11] Statistic examples include hit points, the amount of damage a charac

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